using Godot; using System; public partial class main_menu : Control { // Called when the node enters the scene tree for the first time. private input_menu _inputMenu; private ship_choice _shipChoice; private VBoxContainer _layout; public override void _Ready() { _inputMenu = GetNode("InputMenu"); _shipChoice = GetNode("ShipChoice"); _layout = GetNode("CanvasLayer/CenterContainer/Layout"); //Connecting Buttons GetNode