[gd_scene load_steps=5 format=3 uid="uid://ek36asqxxjep"] [sub_resource type="Curve" id="Curve_w4vts"] _data = [Vector2(0.233333, 0.571429), 0.0, 0.0, 0, 0, Vector2(0.56, 0.769231), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_t768a"] curve = SubResource("Curve_w4vts") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_cmi2w"] particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(5000, 5000, 1) initial_velocity_min = 0.5 initial_velocity_max = 1.0 gravity = Vector3(0, 0, 0) scale_min = 0.0 scale_max = 4.0 scale_curve = SubResource("CurveTexture_t768a") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_145mr"] particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(5000, 5000, 1) gravity = Vector3(0, 0, 0) [node name="Star Background" type="Node2D"] position = Vector2(903, 558) [node name="StarBack" type="GPUParticles2D" parent="."] z_index = -10 emitting = false amount = 1000 process_material = SubResource("ParticleProcessMaterial_cmi2w") lifetime = 60.0 preprocess = 2.0 [node name="StarFront" type="GPUParticles2D" parent="."] z_index = -10 amount = 10000 process_material = SubResource("ParticleProcessMaterial_145mr") lifetime = 60.0 preprocess = 10.0 speed_scale = 0.2