[gd_scene load_steps=4 format=3 uid="uid://4fnk5c2nf6a1"] [sub_resource type="Gradient" id="Gradient_r1ux2"] colors = PackedColorArray(0.860617, 0.000590083, 0.860611, 0.509804, 1, 0.396078, 1, 0.25098) [sub_resource type="GradientTexture2D" id="GradientTexture2D_70k44"] gradient = SubResource("Gradient_r1ux2") width = 100 height = 100 fill_from = Vector2(0, 0.417391) fill_to = Vector2(0, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_yhatp"] size = Vector2(100, 100) [node name="Border" type="StaticBody2D"] collision_layer = 4 collision_mask = 15 [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("GradientTexture2D_70k44") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_yhatp")