2024-08-15 17:12:48 +00:00
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[gd_scene load_steps=5 format=3 uid="uid://ckh362yqjkpi0"]
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2023-11-20 09:35:59 +00:00
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[ext_resource type="Script" path="res://script/player.cs" id="1_lhmq0"]
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2024-08-15 17:12:48 +00:00
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[ext_resource type="Texture2D" uid="uid://ofevjaw7ld0a" path="res://assets/Player/Fighter/ShipBlue.png" id="2_3806w"]
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2024-08-12 18:47:47 +00:00
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[ext_resource type="Script" path="res://script/camera.cs" id="3_ui7sm"]
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2023-11-20 09:35:59 +00:00
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[sub_resource type="CircleShape2D" id="CircleShape2D_btpq3"]
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radius = 41.0488
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2023-11-18 16:52:01 +00:00
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[node name="Player" type="CharacterBody2D"]
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2024-08-15 17:12:48 +00:00
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collision_mask = 5
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2023-11-20 09:35:59 +00:00
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motion_mode = 1
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script = ExtResource("1_lhmq0")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_btpq3")
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2024-08-15 14:40:37 +00:00
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[node name="ShipSprite" type="Sprite2D" parent="."]
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2024-08-15 17:12:48 +00:00
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texture = ExtResource("2_3806w")
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2023-11-20 09:35:59 +00:00
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[node name="LaserSpawn" type="Node2D" parent="."]
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position = Vector2(0, -58)
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2024-08-12 18:47:47 +00:00
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[node name="Camera2D" type="Camera2D" parent="."]
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script = ExtResource("3_ui7sm")
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2024-08-15 14:40:37 +00:00
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[node name="EffectSpawn" type="Node2D" parent="."]
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